Beer Game simulation

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zenabraham@aol.com
Junior Member
Posts: 18
Joined: Fri Mar 29, 2002 3:39 am

Beer Game simulation

Post by zenabraham@aol.com »

Hello,

I suggest you use the "Near Beer Game," on the Forio Business Simulations
website. Its at <A HREF="http://broadcast.forio.com/sims/nearbeer">
http://broadcast.forio.com/sims/nearbeer</A>

To use the Forio description of the Near Beer game...

"This is a draft version of the Near Beer game. A cousin of the beer game.
The original Beer Game was developed to introduce students, managers and
executives to concepts of system dynamics. The game illustrates how
"structure produces behavior." Each player participates as a member of a team
that must meet its customers demands. The object of the game is to minimize
the total cost for your team. The game begins in equilibrium. Customers are
ordering 10 cases of beer and you have 10 case of inventory each week. In
week 3, your customers increase their orders to 15 cases of beer. Your
objective is to return the system to equilibrium, so that 15 cases of beer
are available in finished goods inventory week after week. You have 50 weeks
to accomplish this objective."

Good luck

Zennie Abraham
From: zenabraham@aol.com
"Forrester, Nathan B."
Newbie
Posts: 1
Joined: Fri Mar 29, 2002 3:39 am

Beer Game simulation

Post by "Forrester, Nathan B." »

Niall,

You can download a beer game simulator from John Stermans MIT
site. See the link below. The download is free and includes
all software required to run on a PC-compatible computer
(Sorry, no Mac version.)

http://web.mit.edu/jsterman/www/SDG/MFS/simplebeer.html

My son, Matthew, developed the simulator a couple of years ago
for A.T. Kearney using Vensims Venapp Distribution Kit.

Matthew has just joined the Strategic Planning Group at
BellSouth International in Atlanta. mattforrester@uplink.net

____________________________
Nathan B. Forrester
Chief Economist
Georgia-Pacific Corporation
133 Peachtree Road
Atlanta, Georgia 30303
nbforres@gapac.com
_____________________________
"Michael Bean"
Member
Posts: 22
Joined: Fri Mar 29, 2002 3:39 am

Beer Game simulation

Post by "Michael Bean" »

Niall,

Usually, I believe that its a bad idea to run the beer game as a computer
simulation.

There have been dozens of attempts at converting the beer game into a computer
simulation. In fact, Ive tried this a couple times myself. Few of these
computer versions are very much fun. Thats because the beer game was designed
to be played on a game board with other people in the room. The game structure
is simple and, because there is no computer simulating complex results in the
background, its successful at explaining how industry structures create
behavior. Making it into a computer game is like playing Jeopardy! or Monopoly
on the computer. Its more efficient, but dull. Its possible to teach supply
chain dynamics in a fun online computer simulation, but you have to build the
game in a way thats appropriate for the medium, not just recreate the beer game
on the computer.
Its almost always a bad idea to change the medium for any game or simulation.
There have been some exceptions. For example, many people enjoy on-line chess
and bridge. But this is because a player can always find a willing human
competitor. Most players would prefer to play face-to-face, but they are willing
to compromise in order to play a game of chess at 6 AM on Sunday morning before
their kids wake up.

One of Chris Crawfords five precepts in his excellent book, The Art of Computer
Game Design, is "Dont Transplant". Quoting Crawford:

"One of the most disgusting denizens of computer gamedom is the transplanted
game. This is a game design originally developed on another medium that some
misguided soul has seen fit to reincarnate on a computer....[truncated]

That being said, Ive tried (once again!) to create a fun online version of the
beer game, called the "Near Beer Game" that teaches similar lessons as the beer
game. Its designed to match the medium. You can judge how enjoyable the sim is
for yourself at:

http://broadcast.forio.com/sims/nearbeer

Ive included a copy of the underlying model for the simulation on the website,
for anyone who cares to use the model (its very simple-- only about 20
equations).

Michael Bean
Forio Business Simulation
mbean@forio.com
Niall Palfreyman
Senior Member
Posts: 56
Joined: Fri Mar 29, 2002 3:39 am

Beer Game simulation

Post by Niall Palfreyman »

Hi,

Many thanks for the many suggestions and advice you all sent. Several
people sent cautions about running simulations, since they may miss the
"hands on" experience, so at the moment Im planning the following:

Ive built a 5-stage model in Stella, based on the 1-stage model
provided by Steve Peterson of HPS. The commodity is mineral water, which
Bavarians drink a lot of. (My God, Im a physicist: I never thought Id
ever use words like "commodity"!) The mineral water comes from a
manufacturer, goes to a bottler, then a distributor, then a warehouse,
then the local branch of MiniMal (German supermarket chain), then
finally down Nialls throat.

I only have 1.5 hours available, so I dont think the manual game is
feasible - Id rather save time for debriefing. Instead Ill hold a
single live game for all participants, but speeded up by using a model.
All the scoring is done automatically within the Stella model to save
time, and the history is of course graphed automatically. The students
are already grouped into 5 small groups (5-6 members), and Im planning
that each group will play a role in one communal game (one group the
manufacturer, one the bottler, and so on). I will be the communication
channel between the groups, to avoid explicit communication between the
groups, and so will guide the progress of the game. I think Ill
probably pass the information around on post-it stickers, and enter the
groups orders into the model to move from week to week.

If anyone has any comments on this setup (particularly how to facilitate
the passing of orders around the room!), Id be very glad to hear them.

Thanks very much again,
Niall Palfreyman.
From: Niall Palfreyman <
niall.palfreyman@fh-weihenstephan.de>
Niall Palfreyman
Senior Member
Posts: 56
Joined: Fri Mar 29, 2002 3:39 am

Beer Game simulation

Post by Niall Palfreyman »

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